The value of an integer or any letter associated with a variable is known as its coefficient. In the expression 2x + 3y, for instance, the variable x has a coefficient of 2 and the variable y has a coefficient of 3.
There are 842 buttons in 36 shirts and 42 jackets if the number of buttons in each is equal to x.
Additionally, the collection of six shirts and seven jackets has 137 buttons.
It can be expressed using the following equations:
36 x + 42 y = 842 ------(1);
6 x + 7 y = 137 ------(2);
6 x + 36 x + 42 y = 822 ------(3).
Although the constant term on one side of equation is different, the x and y coefficients are the same in both of these equations. This indicates that neither equation has a solution.
I.e →a1/a2=b1/b2≠c1/c2
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IXL Y.8
Vince opened a savings account and deposited $300.00. The account earns 11% interest,
compounded annually. If he wants to use the money to buy a new bicycle in 3 years, how
much will he be able to spend on the bike?
The amount that Vince will be able to spend on the bike, given the amount deposited in the savings account, is $410. 29
How to find the amount to spend?The amount that Vince would have to spend on the bike is the future value of the amount he deposited in the savings account.
This future value is found by the formula:
= Amount deposited x ( 1 + rate) ^ number of years
= 300 x ( 1 + 11%) ³
= 300 x 1. 11 ³
= 300 x 1. 367631
= $410. 2893
= $410. 29
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George sold his mobile phone for Rs 7200, making a profit of 80 %.
Calculate the price at which he bought the mobile phone.
Answer:
Rs. 4000
Step-by-step explanation:
Profit = 80% = 180% of original price
Therefore, [tex]\frac{180}{100}x=7200\\ 180x=720000\\x=4000[/tex]
Answer:
9000
Step-by-step explanation:
80 percent *9000 =
(80:100)*9000 =
(80*9000):100 =
720000:100 = 7200
three of the 30 computers are out of service what percent of the computers are working show your work
Answer:
10%
Step-by-step explanation:
percent = part/whole × 100%
percent = 3/30 × 100%
percent = 0.1 × 100%
percent = 10%
Answer: 10%
Answer: 10%
Step-by-step explanation:
10% of 30 is the 30 divided by 10, which is 3
Please help asap, this is my last question I’m quite stuck. Would highly appreciate any help in under 24 hours.
The two triangles ΔABC and ΔDEC are similar as the triangles follow the angle-angle axiom of similarity .
In the given triangles ΔABC and ΔDEC
In ΔABC
∠ABC = 21°
∠BAC = 36°
∠ACB = 180° - (36+21)°
or, ∠ACB = 180° - (57)° = 123°
In ΔDEC
∠CDE = 36°
∠DCE = 123°
∠CED = 21°
Therefore we can see that the two triangles are similar as all the angles are equal.
Hence the ΔABC and ΔDEC has 3 congruent angles by the angle sum property and the triangles are similar by angle-angle-angle axiom of similarity.
Two triangles are considered to be similar if their corresponding sides and angles match. Alternatively, comparable triangles may have the same shape but vary in size. The triangles are also congruent if the lengths of their respective sides are the same.
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x-3y=16 4x-y=9 substitution
Using the substitution method, the solution is: x = 31, y = -5.
How to Use the Substitution Method to Solve a System of Equations?To solve a system of equations by substitution, rewrite one of the equations in terms of one of the variables, then substitute its value into the other equation and solve.
Given the system:
x - 3y = 16 --> eqn. 1
4x - y = 9 ---> eqn. 2
Rewrite equation 1:
x = 16 + 3y
Substitute the value of x into eqn. 2:
4(16 + 3y) - y = 9
64 + 12y - y = 9
64 + 11y = 9
11y = 9 - 64
11y = -55
y = -5
Substitute the value of y into eqn. 1:
x - 3(-5) = 16
x + 15 = 16
x = 16 - 15
x = 1
The solution is: x = 1, y = -5
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i am struggling with these questions
A student skipped the step (1 minute / 60 seconds).
What is second to hours conversion?The time in seconds divided by 3,600 results in the time in hours.
Given:
A student skipped a step when he tried to convert 720 seconds into hours, and he got the following incorrect result;
720 seconds (1 hour / 60 minutes) = 12 hours.
In order to convert the seconds to hours:
First, we should convert the seconds to minutes.
And the rate of conversion is 1 minute per 60 seconds.
720 / 60 = 12 minutes.
Now, converting minutes to hours.
And the rate of conversion is 60 minutes per hour.
12/60 = 1/5 hours.
Therefore, student skipped the step where rate of conversion is (1 minute / 60 seconds).
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Elena said the equation 8x + 16 = 2x + 16 has no solutions because 8x is greater than 2x. Do you agree with Elena? Explain your reasoning.
Answer:
No
Step-by-step explanation:
listen to guy above he opened my eyes
A recipe for stir fry calls for 6 cups of rice for every 4 cups of veggies. Suppose a restaurant is making a large batch of stir fry using 15 cups of veggies. How much rice would they need? Start by labeling the double number line with the cups of veggies and cups of rice that the recipe calls for. Veggies (cups) 0 4 Rice (cups) 0 6 Great job! To find how many cups of rice they’d need for 15 cups of veggies, it can be helpful to first find the unit rate, or the amount of rice needed for 1 cup of veggies. Partition the number line to find the number of cups of rice needed for every 1 cup of veggies. Veggies (cups) 0 4 Rice (cups) 0 6 Good work! Label the bottom number line to find the number of cups of rice the restaurant would need for 1 cup of veggies.
Answer:
(i)15v=10r
Step-by-step explanation:
let no. of rice=r
let stir fry=s
let no. of veggies=v
6r=4v
then if, v=15, r=?
if 6r=4v, then v=6/4r
v=2/3r,
1X v= 1X2/3 r
15 X v= 15X2/3r
25v=5X2r=10r
Question 2(Multiple Choice Worth 1 points)
(02.05 MC)
Given f(x) = 3x - 4 and g(x) = f(2x), which table represents g(x)?
x g(x)
1-2
24
3 10
x g(x)
1-1
20
35
O
x g(x)
12
24
36
The table that represents g(x) is
x g(x)
1 1
2 5
3 9
The correct option (4)
A function is defined as a relationship between a collection of inputs with one output each. In simple terms, a function is a relationship between inputs, with each input corresponding to exactly one output. Every function has a domain and a codomain or range. A function is commonly denoted by f(x), where x is the input.
From the given information, we have that
f(x) = 3x - 4 and
g(x) = f(2x)
Then,
g(x) = f(2x) becomes
g(x) = f(2x) = 3(2x) -4
g(x) = 6x - 4
Now, we'll plug x numbers ranging from 1 to 3 into the equation.
When x = 1
g(x) = 6x - 4 becomes
g(x) = 6(1) - 4
g(x) = 6 - 4
g(x) = 2
When x = 2
g(x) = 6x - 4 becomes
g(x) = 6(2) - 4
g(x) = 12 - 4
g(x) = 8
When x = 3
g(x) = 6x - 4 becomes
g(x) = 6(3) - 4
g(x) = 18 - 4
g(x) = 14
Hence, the table that represents g(x) is
x g(x)
1 2
2 8
3 14
Therefore option (4) is correct.
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Zeros of a polynomial. Please help
The zeros, the polynomial x³-5x²+8x-6 are 3, (1-i) and (1+i) and factors are
(x-3)(x²-2x+2)
What are zeroes?Zeros of a polynomial can be defined as the points where the polynomial becomes zero as a whole.
Given a polynomial (x³-5x²+8x-6)
x³-5x²+8x-6 = (x-3)(x²-2x+2)
(x²-2x+2) can't be factorized and will have imaginary roots,
Hence, The zeros, the polynomial x³-5x²+8x-6 are 3, (1-i) and (1+i) and factors are (x-3)(x²-2x+2)
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PLEASE HELPPP I NEED TO TURN IT IN BY TODAY
a fair -sided die is repeatedly rolled until an odd number appears. what is the probability that every even number appears at least once before the first occurrence of an odd
The probability that every even number appears at least once before the first occurrence of an odd is 1/20.
Given:
A fair 6-sided die is repeatedly rolled until an odd number appears.
There are 6! ways to order the 6 numbers and 3!(3!) ways to order the evens in the first three spots and the odds in the next three spots.
so the probability = 3!*3! / 6!
= 3!*3! / 6*5*4*3!
= 3*2*1 / 6*5*4
= 6*1 / 30*4
= 6/120
= 1/20
Therefore the probability that every even number appears at least once before the first occurrence of an odd is 1/20.
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The real roots of the quadratic x^2 + 5x = 6 are:
Answer:
-6, 1
Step-by-step explanation:
You want the real roots of the quadratic x^2 + 5x = 6.
FactorizationThe roots are easily identified from the factored form of the equation. The factors will involve the constants that have a sum of +5 and a product of -6.
-6 = 6·(-1) = 3·(-2)
Sums of the factor pairs are 5 and 1. We will use the constants that have a sum of 5.
x^2 +5x = 6 . . . . . . given
x^2 +5x -6 = 0 . . . . . standard form
(x +6)(x -1) = 0 . . . . . . . factored form
Zero product ruleThe zero product rule tells us that a product will be zero if and only if at least one of the factors is zero. To find the values of x, we set the factors equal to zero and solve for x.
(x +6) = 0 ⇒ x = -6
(x -1) = 0 ⇒ x = 1
x = -6, or x = 1 . . . . . . . . roots of the quadratic
The voltage in an electrical circuit is multiplied by itself each time it is reduced. The voltage is 27 /125 of a volt and has been reduced 3 times.
Write the voltage in exponential form.
What was the original voltage in the circuit?
Answer:
The voltage in an electrical circuit is multiplied by itself each time it is reduced. The voltage is 27 /125 of a volt and has been reduced 3 times.
Write the voltage in exponential form.
What was the original voltage in the circuit?
Step-by-step explanation:
voltage = v
v³ - exponential form
v³ = 27/125
make v³ a fraction so v³/1 then cross multiply
so... 125v³ = 27 then v³ = 27/125 or v³ = 0.216 if you like decimals better then to get v by it self you cube root mean v = ∛27/125
original voltage in circuit - v = ∛27/125
To generate the overall equation a → 2c, which two equations should be added together?.
To generate the overall equation A → 2C, should be B → 2C added to
A → B gives the equation A + B → B + 2C.
In mathematics, an equation is a method that expresses the equality of two expressions, by using connecting them with the equals signal =. The phrase equation and its cognates in other languages may also have subtly exclusive meanings; for example, in French, an equation is described as containing one or more variables, at the same time as in English, any nicely shaped formula together with expressions associated with an equal’s signal is an equation.
Solving an equation containing variables includes determining which values of the variables make the equality actual. The variables for which the equation must be solved are also known as unknowns, and the values of the unknowns that satisfy the equality are referred to as solutions of the equation. Equations come in two varieties: identities and conditional equations. An identification is actual for all values of the variables. A conditional equation is handiest genuine for unique values of the variables.
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help much needed!!!! will mark brainliest
Find the missing value so that the line passing through the 2 points has the given slope.
(-7, -3) and (-1, y); slope: 1
a. -3
b. 3
c. 6
Answer: b
Step-by-step explanation:
It's a line, so the formula will be y = mx + b.
Slope(m) = 1Y-intercept(b)=[tex]-3=1(-7)+b\\7-3=b\\b=4[/tex]
So, the function would be y = x + 4. Plug the values of the coordinate in to find the missing value:
[tex]y=x+4=-1+4=3[/tex]
Which one is the function here and why
The fourth option D is a function of the form of f(x) = ax(x-2)(x+2) where a is a constant.
We know that any function of the form y = f(x) will pass through the x axis at points such that there is only 1 value of x for a value of y.
Of all the options given the option D is in the form of polynomial expression which crosses the x-axis at points (-2,0 ) , (0,0) and (0,2).
The graph of the function at D will be of the form:
f(x) = ax(x-2)(x+2) a is a constant.
At y = 0 , x =-2 ,0 and 2.
Therefore for one value of y there are 3 values of x. but every value of x is mapped into one single value of y only.
For option A at x = 2 , y ahs two values -2 and 2 so it is not a function of x.
For option B the graph is not differentiable at certain points, hence it is not a function.
For option C again y has 2 values for a single x.
The values of x are used to denote the roots and zeros of the expression, which are also on the left side of the equation, and to satisfy the equation. A quadratic problem should only have two possible solutions. One contends that if there is just one solution, the problem has numerous causes.
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For a project in his Geometry class, Jacob uses a mirror on the ground to measure the
height of his school building. He walks a distance of 8.75 meters from the building,
then places a mirror flat on the ground, marked with an X at the center. He then
walks 3.5 more meters past the mirror, so that when he turns around and looks down
at the mirror, he can see the top of the school clearly marked in the X. His partner
measures the distance from his eyes to the ground to be 1.75 meters. How tall is the
school? Round your answer to the nearest hundredth of a meter.
The height of the school is 8.5 m.
For a project in his Geometry class, Jacob uses a mirror on the ground to measure the height of his school building.
To find out how tall is the school:
An image is always formed at the back of a mirror. Thus, the appropriate option is -8.75 m. The flagpole is 8.75 m tall.
Let the angle of depression from Madelyn's point of view be represented by θ. Then applying the required trigonometric function, we have;
Tan θ = [tex]\frac{opposite}{adjacent}[/tex]
= [tex]\frac{1.65}{1.7}[/tex]
Tan θ = 0.9706
θ = [tex]Tan^{-1} 0.9706[/tex]
= [tex]44.2^{o}[/tex]
θ = [tex]44.2^{o}[/tex]
Let the height of the flag be represented by h. And for a given mirror, the angle of incidence is equal to that of reflection. Then;
Tan θ = [tex]\frac{opposite}{adjacent}[/tex]
= [tex]\frac{h}{8.75}[/tex]
0.9706 = [tex]\frac{h}{8.75}[/tex]
h = 0.9706 x 8.75
= 8.49275
h = 8.5 m
Since the image is formed at the back of the mirror, then the flagpole is 8.5 m.
Hence the answer is the height of the school is 8.5 m.
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If 2% of a number equals 4, find 10% of that number.
Answer:20%
Step-by-step explanation: Since 2% of x = 4, that would mean 1% would equal 2. So 2 times 100 equals 200, making 20 10% of 200
At the beginning of a marble game, Abby, Brea, and Cleo were each given some marbles. Then, Abby gave Brea and Cleo some of her marbles, which doubles the number of marbles Brea and Cleo each had. Finally, Brea gave Abby and Cleo some of her marbles, which doubles the number of marbles Abby and Cleo each had. If Brea had 10 marbles at the beginning and 0 marbles at the end, what is the total number of marbles that were given to the three of them at the beginning of the game?
The information in the word problem indicates that the initial total number of marbles that were given to the three of them at the beginning of the game was 40 marbles
What is a word problem in mathematics?A word problem consists of describing a situation as well as providing the necessary information to a question verbally that is to be solved by by calculations mathematically.
The initial number of marbles Brea had = 10
The number of marbles Brea had at the end = 0
Let A represent the number of marbles given to Abby, let B represent the number of marbles given to Brea and let C represent the number of marbles given to Cleo, we get;
The number of marbles Abby gave Brea and Cleo = B + C
The number of marbles Brea gave Abby and Cleo = (A - (B + C)) + 2·C
B = 10The number of marbles Brea gave Abby and Cleo = All her marbles = 2·B
2·B = 2 × 10 = 20Therefore;
20 = (A - (B + C)) + 2·C = (A - (10 + C)) + 2·C
20 = A - 10 + C
A + C = 20 + 10 = 30
A + B + C = A + 10 + C = A + C + 10 = 30 + 10 = 40
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according to a recent study, the mean number of hours college students spent playing video games per month was 43 hours with a population standard deviation of 2 hours. two weeks before final exams were scheduled to begin, 100 college students were randomly selected. what is the probability that the mean number of hours spent playing video games is less than 42.8 hours? use the z-table below. round your answer to three decimal places if necessary.
The probability that the mean number of hours spent playing video games is less than 42.8 hours is 0.15866
we are given the mean of ( m )= 43 hours and the standard deviations (s) of 2 hours, where the sample size (n) = 100.
Obtain the Zscore ;
Z = (x - m) ÷s/sqrt(n)
Z = (42.8 - 43) ÷ 2/sqrt(100)
Z = - 0. 2 ÷ 0.2
Z = - 1
so we need the probability of P(Z < - 1), from the table of z-score the probability of a z-score of -1 is 0.15866.Hence, the probability that the mean number of hours spent playing video games is less than 42.8 hours is 0.15866
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100 points for the best answer Josh spends 4/5 of his savings to buy 48 shares in a tech company. He has $18 left. Part A: How much does each share of the tech company cost? Show your work. Part B: How many more shares can Josh buy with the remainder of his savings? Explain.
Each share of the tech company cost is $1 and 18 more shares can Josh buy with the remainder of his savings.
Given:
Josh spends of his savings to buy 48 4/5 shares in a cech company. He has $18 left.
Let x be the total savings
4/5 x = 48
x = 48*5/4
= 240/4
= $60
= 4/5*60
= 240/5
= $48.
Part A:
The cost of each share of the tech company = 48/48
= $1
Part B :
He has 18 so he can buy =18*1
= 18 shares .
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If the system has infinitely many solutions, how are the values A, B, C, P, Q, and R related? Choose the correct answer below. Assume k is a non-zero constant.
If the system of equations, A·x + B·y = C and P·x + Q·y = R has infinitely many solutions, then the relationship between the values, A, B, C, P, Q, and R is; A/P = B/Q = C/R
What are the type of solutions to a system of linear equations?A system of linear equations can have no solutions, only one solution or infinitely many solutions.
Part of the question that appear missing is presented as follows;
The system of equations in the question is;
A·x + B·y = C...(1) and P·x + Q·y = R...(2)If the system has infinitely many solutions, then the equations (1) and (2) represent the same equation, such that equation (1) can be obtained directly from equation (2) and vice versa
This indicates that equation (1) is a multiple of equation (2)
Let the common factor be c, we have;
A = c·P
B = c·Q
C = c·R
Which gives;
A/P = B/Q = C/R = c
The relationship between the coefficient is that; A/P = B/Q = C/R
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1/4=[tex]2^{x}[/tex] find x
Answer:
x = 1/8
Step-by-step explanation:
divide the two from both both sides
1/4 = 2x
(1/4)/2 = x/2
1/8 = x
Answer: x = -2
Step-by-step explanation:
X is -2 because whenever you get a negative exponent you gotta make it into a fraction which is [tex]\frac{1}{4}[/tex] because I ignored the negative sign for a second and did it normally so 2 to the power of 2 is 4 put it as a fraction 1 over 4.
Normally it doesn’t happen to every problem you get. Most of the time you gotta divide the numerator by the denominator which will give you .25 in this case scenario, .25 converted to a fraction would be 1/4.
- Your Welcome.
The ratio of the interior angles of a triangle is 2 : 3 : 4. What are the angle measures? Write the angle measures from least to greatest.
Answer:
40:60: 90
Step-by-step explanation:
interior angles of a triangle add up to 180 so...
2/9 * 180 = 40
(i got the 9 by adding the ratio)
Which is equivalent to
[tex] \sqrt[3]{8} ^{x} [/tex]
based on the values in the table, what is the smallest number of instances at which the acceleration of the plane could equal zero on the open interval 0 < c < 6?
The smallest number of instances at which the acceleration of the plane could equal zero on the open interval 0 < c < 6 is t= 25 to t= 30.
By the mean value theorem, somewhere between t = 0 and t = 15 , v'(t) = 0, because v(15)-v(0)/15-0 = 0. Also somewhere between t=25 and t=30, v'(t) = 0, because v(30) - v(25) / 30 - 25 = 0. This means a(t) = 0 for at least two values of t.
f(t) = 6+cos(t/10)+3sin(7t/40)
a(t) = f'(t) = 1/10 sin (t/10) + 21/40 cos (7t/40)
f'(23) = -.408 miles/min²
Average Velocity = 5.916 miles per minute
Average Speed is characterized as the adjustment of position or displacement of the object (∆x) partitioned when the time interval (∆t) in which the displacement happens. The average speed can be a positive or negative sign on the indication of the displacement of the object.
The total distance that the plane flies in 40 min is 229 miles.
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CAN SOMEONE FIND THE ANSWER TO THIS ? What is itttttt.
ONLY ANSWER IF YOU KNOW !! ANY OTHER ANSWERS WILL BE REPORTED.
Answer:
Step-by-step explanation:
A*X = B
A=2x2 matrix
B= 2x1 matrix
X= 2x1 matrix of [x1;x2]
1(x1) +3(x2) = 18
0(x1) + 1(x2) = 7
so you can probably see that x2 has to be 7, from that 2nd equation
1(x1) + 3(7) = 18
x1= -3
X = [ -3 ; 7 ]
does this make sense??
Simplify
2√50+ 3√72-√32
Answer:
24√2
Step-by-step explanation:
[tex]2 \sqrt{50} + 3 \sqrt{72} - \sqrt{32} [/tex]
[tex]2 \sqrt{25 \times 2} + 3 \sqrt{36 \times 2} - \sqrt{16 \times 2} [/tex]
[tex]2 \sqrt{25} \sqrt{2} + 3 \sqrt{36} \sqrt{2} - \sqrt{16} \sqrt{2} [/tex]
[tex]2(5 \sqrt{2} ) + 3(6 \sqrt{2} ) - 4 \sqrt{2} [/tex]
[tex]10 \sqrt{2} + 1 8\sqrt{2} - 4 \sqrt{2} [/tex]
[tex]24 \sqrt{2} [/tex]
p(x)=-9x^9+6x^6-3x^3+1
The correct option regarding the end behavior of p(x)=-9x^9+6x^6-3x^3+1 is given as follows:
B. As x -> -∞, f(x) -> ∞ and as x -> ∞, f(x) -> -∞.
How to obtain the end behavior of a polynomial?The end behavior of a polynomial function is obtained by the limits of the function as x approaches infinity, meaning that only the term with the highest exponent is considered.
These limits are divided into two tails, as follows:
Left tail: x goes to negative infinity.Right tail: x goes to positive infinity.The function for this problem is defined as follows:
p(x)=-9x^9+6x^6-3x^3+1.
Hence the term with the highest exponent is:
-9x^9.
At the left tail of the graph, the end behavior is given as follows:
lim x -> -∞ f(x) =lim x -> -∞ -9x^9 = -9(-∞)^9 = -9 x (-∞) = ∞.
At the right tail of the graph, the end behavior is given as follows:
lim x -> ∞ f(x) =lim x -> ∞ -9x^9 = -9(∞)^9 = -9 x (∞) = -∞.
Hence option B is correct.
Missing InformationThe problem is given by the image shown at the end of the answer.
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